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 Hill Keep: Heroes

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Sheegoth
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PostSubject: Re: Hill Keep: Heroes   Wed Apr 08, 2009 3:49 pm

Remember that it will be more than 1 campaign. In fact, it will be 5 different campaigns.
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MesioII
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PostSubject: Re: Hill Keep: Heroes   Wed Apr 08, 2009 4:14 pm

Could you name them?

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PostSubject: Re: Hill Keep: Heroes   Thu Apr 09, 2009 1:58 am

The second campaign hero:





???? - Speciality: Digging

Starts with Basic Pathfinding and Basic Diplomacy. The Digging Skill means that your puzzle map doesn't need to find obelisks to reveal the place for grail digging.
Basic: Removes 1 puzzle per month
Advanced: Removes 2 puzzles per month
Expert: Removes 3 puzzles per month
Starts with basic starting creatures.
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PostSubject: Re: Hill Keep: Heroes   Thu Apr 09, 2009 11:00 am

well this speciality is very good idea, but not for a campaign hero, from that what i remember in campaign nobody is looking for obelisks(or only i)
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PostSubject: Re: Hill Keep: Heroes   Thu Apr 09, 2009 12:59 pm

Yep, but we can make campaign mission where you have to find grail(or graal, whatever)^^

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PostSubject: Re: Hill Keep: Heroes   Thu Apr 09, 2009 1:00 pm

Yeah, that's a good idea. Smile
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PostSubject: Re: Hill Keep: Heroes   Thu Apr 09, 2009 1:01 pm

Yes, last mission, where all towns excluding you have grail, with boss upgrades, and you must find grail to defeat them.
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PostSubject: Re: Hill Keep: Heroes   Thu Apr 09, 2009 1:02 pm

Yep

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PostSubject: Re: Hill Keep: Heroes   Thu Apr 09, 2009 1:03 pm

Hm... Cool idea Smile
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PostSubject: Re: Hill Keep: Heroes   Thu Apr 09, 2009 1:47 pm

so that hero's speciality would be usefull only in one mission?
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PostSubject: Re: Hill Keep: Heroes   Thu Apr 09, 2009 1:48 pm

well why should you have a campaign hero in normal scenarios?
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PostSubject: Re: Hill Keep: Heroes   Thu Apr 09, 2009 3:28 pm

You don't have, but you can choose which can be in your map in map editor

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PostSubject: Re: Hill Keep: Heroes   Thu Apr 09, 2009 3:30 pm

Well, I think this campaign hero would still be useful on the normal scenarios in some situations Very Happy
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PostSubject: Re: Hill Keep: Heroes   Thu Apr 09, 2009 3:49 pm

VERY useful
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PostSubject: Re: Hill Keep: Heroes   Wed Apr 15, 2009 11:23 am

well a small map with the mission to find the grail, that digging speciality would be far from superior
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PostSubject: Re: Hill Keep: Heroes   Sat Apr 25, 2009 7:41 am

ok i got some free time now, so i think about editing some of my heroes portraits, so i want an honest opinion about them, andsuggestions about what could i add
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PostSubject: Re: Hill Keep: Heroes   Sat Apr 25, 2009 7:42 am

good idea i have completed unit stats for barrow town check unit thread for more info. we need to prevent this project from dying. bah that i am guy destroyed alot :o
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PostSubject: Re: Hill Keep: Heroes   Sat Apr 25, 2009 7:49 am

i totally agree~!
lets make something to keep this project alive
(btw. do you konw how can i put our units skins into game? geek )
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PostSubject: Re: Hill Keep: Heroes   Sat Apr 25, 2009 7:50 am

No, I don't know that. I think trashid has a little knowledge about that, look at his barrow picture at page 2 in unit thread Smile
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PostSubject: Re: Hill Keep: Heroes   Sat Apr 25, 2009 7:53 am

i know i have already pm to him about it but he's not answering(but from that what i know he had exams this week)
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PostSubject: Re: Hill Keep: Heroes   Sat Apr 25, 2009 7:54 am

yeah :/ We have to wait for him... or well we could do something meanwhile.
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PostSubject: Re: Hill Keep: Heroes   Sat Apr 25, 2009 7:55 am

i though about lizards campaign(i am going to post my idea of first campaign)
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PostSubject: Re: Hill Keep: Heroes   Sat Apr 25, 2009 8:01 am

'Kay. Let's get back to work geek
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PostSubject: Re: Hill Keep: Heroes   Sat Apr 25, 2009 8:04 am

btw what do you think about my portaits? what can i change or add?
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PostSubject: Re: Hill Keep: Heroes   Sat Apr 25, 2009 8:06 am

I think they are excellent. Smile

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