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 RotM: Expansion Features

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Mitabrin
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PostSubject: Re: RotM: Expansion Features   Sat Apr 18, 2009 6:24 am

Evasion could you update your masterpost because now there's new features:
super heroes
boss upgrades won't be able with grail but it would be super heroes speciality
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Trashid
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PostSubject: Re: RotM: Expansion Features   Sat Apr 18, 2009 6:42 am

Mitabrin wrote:
boss upgrades won't be able with grail but it would be super heroes speciality
No you arent right. Boss upgrades will be like they were, but hearoes will have theyre own creatures.
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RabbidCow
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PostSubject: Re: RotM: Expansion Features   Sat Apr 24, 2010 8:14 pm

Could I join the project? It's so interesting! I can't make a mod of any sort but I'm a pretty good map maker and I have lots of imagination (if my HOMM6 Idea doesn't prove it, nothing will) So PLEASE let me join!!!!!!
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MesioII
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PostSubject: Re: RotM: Expansion Features   Sun Apr 25, 2010 2:32 am

Sure

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RabbidCow
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PostSubject: Re: RotM: Expansion Features   Sun Apr 25, 2010 7:26 am

Thank you!
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