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 Hill keep new creatures

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Sheegoth
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PostSubject: Re: Hill keep new creatures   Wed Aug 26, 2009 10:34 pm

Hey guys I'm back. what have I missed?

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Raven
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PostSubject: Re: Hill keep new creatures   Wed Aug 26, 2009 11:39 pm

A lot.

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MesioII
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PostSubject: Re: Hill keep new creatures   Thu Aug 27, 2009 2:41 am

Trashid wrote:
I meant TEXTURES will be weird and not smooth. It will be fur, and beak next to it. That will look weird.

If u want it to be more professional make every single hairy yourself : P

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Trashid
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PostSubject: Re: Hill keep new creatures   Sun Aug 30, 2009 5:03 am

HELP NEEDED!
Ive made a texture (not good one, but when ill learn ill make better one) and the texture fully textured the torso with a fur, skin, eye, legs, and beak textures, that should texture also the beak and legs:

On the beak and legs the texture repeats with the beak and eye.
There should be one texture for all the body parts.
The texture repeats on the parts ive took out of a border with SHIFT.
Please help.
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MesioII
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PostSubject: Re: Hill keep new creatures   Mon Aug 31, 2009 2:43 am

U sure u separated all them the parts? Didnt joint them again? And whats that brown stuff between fur and beak?

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Trashid
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PostSubject: Re: Hill keep new creatures   Mon Aug 31, 2009 5:01 am

No i didnt separate it. Its joined, but you can see squares on legs, and beak, but no at torso.
It happens when im taking out the border with SHIFT.
And that weirdo between is a skin like on the picture(texture isnt good cos i only tried, and wanted to make better later)
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The_Assassin
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PostSubject: Re: Hill keep new creatures   Mon Aug 31, 2009 7:08 am

I am back too geek What I am missed?
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Trashid
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PostSubject: Re: Hill keep new creatures   Mon Aug 31, 2009 7:30 am

Raven wrote:
A lot.
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